Archive | November, 2015

Drinking motives among young adults: an event-level study

By repeatedly measuring alcohol use in the event via smartphones (Ecological Momentary Assessments, EMA), we aimed to identify associations between drinking motives and young adults’ real time drinking. The paper has recently been published in the Journal of Studies on Alcohol and Drugs. The full paper is available here! read more

The violent gaming debate through the perspective of Self Determination Theory

I was recently invited to contribute to an article about “10 groundbreaking findings in Psychology and their applicability to (serious) game design”. This is what I had to contribute. 9 others will contribute a discussion of similar length, and we hope to be submitting our work shortly. I’ll keep this blog updated on the paper’s status.   Video game […] read more

Designing Biofeedback Games for Emotion Regulation, Behavioral Change, and Maximum Engagement: The Case of Nevermind

I was recently given the opportunity to talk about the biofeedback game Nevermind, which I performed a study on in Los Angeles in Fall 2014. Here is a link to the presentation, made during Games For Health Europe 2015 (opens in new tab). You can also get the annotated slides here. (Slides didn’t optimally convert to PDF, […] read more